A horror game about war made for a game jam. The theme was "decay."
Made in 48 hours for a game jam hosted by the RIT game dev club. The theme was "Out of Stock."
A retail game about dividing the world.
Made in 72 hours for Geta Game Jam 9.
Made in 72 hours for Ludum Dare 43.
Made in 48 hours for the GMTK Game Jam 2018.
One of my first long-term game projects.