Julian Heuser

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Games

War Room

A horror game about war made for a game jam. The theme was "decay."

Restocked

Made in 48 hours for a game jam hosted by the RIT game dev club. The theme was "Out of Stock."

Subdivide

A retail game about dividing the world.

Real Boy

Made in 72 hours for Geta Game Jam 9.

Protect Him

Made in 72 hours for Ludum Dare 43.

Gravity Roll

Made in 48 hours for the GMTK Game Jam 2018.

Zero-G

One of my first long-term game projects.

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Code Samples